For anyone new to Adam’s story, here’s an introduction.
We begin with the basics today. The finer points of story planning really ought to wait until I’ve said a thing or two about my story’s fundamental premise.
Here we go.
Lance Eliot is dying, and he’s not terribly happy about it. Death is unexpectedly complicated. (Seriously, have you ever tried it? The legal paperwork is horrendous.) As he resignedly puts his affairs in order, Lance sits down to write a memoir of his adventures. He doesn’t expect anyone to believe it, but his story deserves to be told, and he’ll tell it if it’s the last thing he does… which it probably will be. Man, death is a nuisance.
This is his story.
Long before his death, Lance Eliot is a college student in the little town of Crossroads, Indiana. He’s eager to go home for Christmas break, but one thing stands in his way. He must confront a professor nicknamed the Skeleton—a gaunt, ill-tempered instructor of literary criticism—and plead for a passing grade in his class.
After a torturous discussion of Dante’s Inferno, Lance escapes the Skeleton, staggers to the nearest coffee shop, and buys a drink. Then, with no warning whatsoever, he disappears from Crossroads and reappears in a strange new world. Lance is lost and alone. Worst of all, when he vanished, he left behind his drink.
Lance eventually learns that he was transported to this unfamiliar world by an arcane power called aer… or as he puts it, “basically magic.” He’s now stranded in the kingdom of Guardia, a tropical nation tucked between two vast empires. Its society is antiquated, but not primitive; Lance later compares it to the Renaissance.
In some ways, Guadia seems too fantastical to be true. Aer, that mystical power, is channeled by a gifted few known as aerists. Stories abound of El Enthroned, the Greater God, and of his servants, the Twelve Seraphs. Dragons exist, apparently. Lance is skeptical, and not exactly pleased. “I’m stranded in a fantasy novel,” he grumbles. “Great.”
His mood only worsens when he learns why he was brought to Guardia. The kingdom stands upon the brink of annihilation. A young aerist, eager to help, tried to summon Lancelot, the legendary knight of Camelot… but got Lance Eliot instead. It’s hard to say who’s more upset: Lance Eliot, or the people who got him instead of the hero they wanted.
Now trapped in Guardia, Lance must face many trials to find a way home, and he’ll have to do it all without coffee. Even if he manages to get back to Crossroads, he’ll still have to face the Skeleton. Lance would frankly rather face the dragons.
Thus begins begins the story of Lance Eliot, which is also kind of my story. I did name this series of blog posts Adam’s Story for a reason, y’know. The next post in the series will probably focus on the setting or characters. We’ll see.
Thanks for reading!